Previewing Specializes system in large catastrophic
In the last week, we have read some information about property system in World of Warcraft. Changes in the big catastrophe, they describe for players how these changes will be more interesting more equipment options and make it easier to understand the property system. Today, we will see this system, to overhaul the new features: the Specializes system.
A new WOW system allows players to choose their talent tree better. With the emergence of this system, we will have three things to be improved: to give players more freedom to allocate talent points space, simplify chicken ribs talent and allow them to integrate together, and in the high-level equipment, adding a new property in order to get players a better play.
The following is the operating mechanism of this system: When you put points into a specific talent tree, you will get three different passive rewards such as WOW gold from the talent. The first point is based on your talent tree orientation in order to increase your damage, treatment, or viability. The second point is you can get more attractive properties from your equipment, such as the acceleration and explosion hit. The third point is the most interesting, because it will provide a unique effect for your talent tree. It means there will be thirty different types of incentive to add into the WOW. This third reward through higher equipment of eighty to eighty five levels that provided by the Specialization level to upgrade.
One of the objectives that we designed special refined properties is to give players more flexibility to choose an interesting or useful talent rather than letting them feel the "force must point" bored to death, but the talent, such as the passive provision of injury or treatment effects. Such as those we have often talked about those monotony powerful talents, especially now that a lot of different talent trees before fifty one points of WOW talent. To a certain extent, a specialist in order to enable each talent in the Rogue talent the tree has an extra point for the strengthening of non-visible just for example, to raise your damage X percent.
